The Manufactured Inevitability of Digital The numbers are stark, undeniable, and frequently cited: physical game sales in the US, tracked by Circana, plummeted from a peak of 297 million units in the 12 months leading to June 2009, Read More
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The Price of Convenience, or Control? Sony’s quiet declaration to cease physical PlayStation disc production by 2028 isn’t merely a logistics update; it’s a fundamental redrawing of the battlefield between consumer ownership and Read More