The Manufactured Inevitability of Digital The numbers are stark, undeniable, and frequently cited: physical game sales in the US, tracked by Circana, plummeted from a peak of 297 million units in the 12 months leading to June 2009, Read More
The Manufactured Inevitability of Digital The numbers are stark, undeniable, and frequently cited: physical game sales in the US, tracked by Circana, plummeted from a peak of 297 million units in the 12 months leading to June 2009, Read More